![]() ![]() This game is a perfect time sink as the levels are split up into manageable chunks that don’t have to be played all at once. I should be going to bed now as I have to go to work in the morning but I just wanted to get the writing and my thoughts down on paper. Gameplay is very simplistic but extremely fun, I spent an hour playing tonight without realising what the time was. The enemy types are fantastically animated as are the backgrounds, a lot of time has been spent on the beauty of the backgrounds and the individual animations to create a smooth looking visual. These important resources need to be collected so you can acquire new soldiers and spells along the way to help progression into the later stages. By utilising donkeys or worker units to mine gold and other precious resources that scatter along with the multitude of paths by your base. To add variety there is also a robust resource management game within Swords & Soldiers 2. ![]() Towers can either be magic gathering or guard towers and there are only a limited amount of spots that these can be placed along the path. ![]() You have the added fun of building towers on each lane to further help in controlling the flow of enemies coming towards you. You have multiple lanes to manage and control the flow of enemies coming towards you and subsequently attacking your base. Swords & Soldiers 2: Shawarmageddon plays out much the same as the first game. ![]() I ended up spending a lot of time playing the first game so was really looking forward to getting back into the world with this sequel. I discovered the previous Swords and Soldiers game on the PlayStation 3 when it was free with the PlayStation Plus subscription back in January 2012. ![]()
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